Structs§
- glsl_
include_ callbacks_ s - glsl_
include_ result_ s - glslang_
input_ s - glslang_
limits_ s - glslang_
mapper_ s - glslang_
messages_ t - glslang_
program_ s - glslang_
resolver_ s - glslang_
resource_ s - glslang_
shader_ options_ t - glslang_
shader_ s - glslang_
spv_ options_ s - glslang_
stage_ mask_ t - glslang_
version_ s
Enums§
- glslang_
client_ t - glslang_
profile_ t - glslang_
resource_ type_ t - glslang_
source_ t - glslang_
stage_ t - glslang_
target_ client_ version_ t - glslang_
target_ language_ t - glslang_
target_ language_ version_ t - glslang_
texture_ sampler_ transform_ mode_ t
Functions§
- glslang_
finalize_ ⚠process - glslang_
get_ ⚠version - glslang_
glsl_ ⚠mapper_ create - glslang_
glsl_ ⚠mapper_ delete - glslang_
glsl_ ⚠resolver_ create - glslang_
glsl_ ⚠resolver_ delete - glslang_
initialize_ ⚠process - glslang_
program_ ⚠SPIRV_ generate - glslang_
program_ ⚠SPIRV_ generate_ with_ options - glslang_
program_ ⚠SPIRV_ get - glslang_
program_ ⚠SPIRV_ get_ messages - glslang_
program_ ⚠SPIRV_ get_ ptr - glslang_
program_ ⚠SPIRV_ get_ size - glslang_
program_ ⚠add_ shader - glslang_
program_ ⚠add_ source_ text - glslang_
program_ ⚠create - glslang_
program_ ⚠delete - glslang_
program_ ⚠get_ info_ debug_ log - glslang_
program_ ⚠get_ info_ log - glslang_
program_ ⚠link - glslang_
program_ ⚠map_ io - glslang_
program_ ⚠map_ io_ with_ resolver_ and_ mapper - glslang_
program_ ⚠set_ source_ file - glslang_
shader_ ⚠create - glslang_
shader_ ⚠delete - glslang_
shader_ ⚠get_ info_ debug_ log - glslang_
shader_ ⚠get_ info_ log - glslang_
shader_ ⚠get_ preprocessed_ code - glslang_
shader_ ⚠parse - glslang_
shader_ ⚠preprocess - glslang_
shader_ ⚠set_ default_ uniform_ block_ name - glslang_
shader_ ⚠set_ default_ uniform_ block_ set_ and_ binding - glslang_
shader_ ⚠set_ glsl_ version - glslang_
shader_ ⚠set_ options - glslang_
shader_ ⚠set_ preamble - glslang_
shader_ ⚠set_ preprocessed_ code - glslang_
shader_ ⚠set_ resource_ set_ binding - glslang_
shader_ ⚠shift_ binding - glslang_
shader_ ⚠shift_ binding_ for_ set
Type Aliases§
- glsl_
free_ include_ result_ func - glsl_
include_ callbacks_ t - glsl_
include_ local_ func - glsl_
include_ result_ t - glsl_
include_ system_ func - glslang_
input_ t - glslang_
limits_ t - glslang_
mapper_ t - glslang_
program_ t - glslang_
resolver_ t - glslang_
resource_ t - glslang_
shader_ t - glslang_
spv_ options_ t - glslang_
version_ t