Struct glow_glyph::SectionText [−]
Expand description
Text to layout together using a font & scale.
Fields
text: &'a str
Text to render
scale: PxScale
Position on screen to render text, in pixels from top-left. Defaults to (0, 0).
font_id: FontId
Font id to use for this section.
It must be a valid id in the FontMap
used for layout calls.
The default FontId(0)
should always be valid.
Trait Implementations
impl<'a> Clone for SectionText<'a>
impl<'a> Clone for SectionText<'a>
pub fn clone(&self) -> SectionText<'a>
pub fn clone(&self) -> SectionText<'a>
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl<'a> Debug for SectionText<'a>
impl<'a> Debug for SectionText<'a>
impl Default for SectionText<'static>
impl Default for SectionText<'static>
pub fn default() -> SectionText<'static>
pub fn default() -> SectionText<'static>
Returns the “default value” for a type. Read more
impl<'a> PartialEq<SectionText<'a>> for SectionText<'a>
impl<'a> PartialEq<SectionText<'a>> for SectionText<'a>
pub fn eq(&self, other: &SectionText<'a>) -> bool
pub fn eq(&self, other: &SectionText<'a>) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
pub fn ne(&self, other: &SectionText<'a>) -> bool
pub fn ne(&self, other: &SectionText<'a>) -> bool
This method tests for !=
.
impl<'_, '_> ToSectionText for &'_ SectionText<'_>
impl<'_, '_> ToSectionText for &'_ SectionText<'_>
pub fn to_section_text(&self) -> SectionText<'_>
impl<'_> ToSectionText for SectionText<'_>
impl<'_> ToSectionText for SectionText<'_>
pub fn to_section_text(&self) -> SectionText<'_>
impl<'a> Copy for SectionText<'a>
impl<'a> StructuralPartialEq for SectionText<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for SectionText<'a>
impl<'a> Send for SectionText<'a>
impl<'a> Sync for SectionText<'a>
impl<'a> Unpin for SectionText<'a>
impl<'a> UnwindSafe for SectionText<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more