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// Unless explicitly stated otherwise all files in this repository are licensed under the // MIT/Apache-2.0 License, at your convenience // // This product includes software developed at Datadog (https://www.datadoghq.com/). Copyright 2020 Datadog, Inc. // use crate::parking::Reactor; use crate::task::JoinHandle; use crate::{Local, QueueNotFoundError, Task, TaskQueueHandle}; use std::cell::RefCell; use std::future::Future; use std::pin::Pin; use std::rc::Rc; use std::task::{Context, Poll, Waker}; use std::time::{Duration, Instant}; #[derive(Debug)] struct Inner { id: u64, waker: Option<Waker>, /// When this timer fires. when: Instant, } impl Inner { fn reset(&mut self, dur: Duration) { if self.waker.as_ref().is_some() { // Deregister the timer from the reactor. Reactor::get().remove_timer(self.id); } // Update the timeout. self.when = Instant::now() + dur; if let Some(waker) = self.waker.as_mut() { // Re-register the timer with the new timeout. Reactor::get().insert_timer(self.id, self.when, waker); } } } /// A timer that expires after a duration of time. /// /// Timers are futures that output the [`Instant`] at which they fired. /// Note that because of that, Timers always block the current task queue /// in which they currently execute. /// /// In most situations you will want to use [`TimerActionOnce`] /// /// # Examples /// /// Sleep for 100 milliseconds: /// /// ``` /// use glommio::LocalExecutor; /// use glommio::timer::Timer; /// use std::time::Duration; /// /// async fn sleep(dur: Duration) { /// Timer::new(dur).await; /// } /// /// let ex = LocalExecutor::make_default(); /// /// ex.run(async { /// sleep(Duration::from_millis(100)).await; /// }); /// ``` /// [`TimerActionOnce`]: struct.TimerActionOnce.html #[derive(Debug)] pub struct Timer { inner: Rc<RefCell<Inner>>, } impl Timer { /// Creates a timer that expires after the given duration of time. /// /// # Examples /// /// ``` /// use glommio::timer::Timer; /// use std::time::Duration; /// /// Timer::new(Duration::from_millis(100)); /// ``` pub fn new(dur: Duration) -> Timer { Timer { inner: Rc::new(RefCell::new(Inner { id: Reactor::get().register_timer(), waker: None, when: Instant::now() + dur, })), } } // Useful in generating repeat timers that have a constant // id. Not for external usage. fn from_id(id: u64, dur: Duration) -> Timer { Timer { inner: Rc::new(RefCell::new(Inner { id, waker: None, when: Instant::now() + dur, })), } } /// Resets the timer to expire after the new duration of time. /// /// Note that resetting a timer is different from creating a new timer because /// [`reset()`][`Timer::reset()`] does not remove the waker associated with the task that is /// polling the timer. /// /// # Examples /// /// ``` /// use glommio::timer::Timer; /// use std::time::Duration; /// /// let mut t = Timer::new(Duration::from_secs(1)); /// t.reset(Duration::from_millis(100)); /// ``` pub fn reset(&mut self, dur: Duration) { let mut inner = self.inner.borrow_mut(); inner.reset(dur); } } impl Drop for Timer { fn drop(&mut self) { let mut inner = self.inner.borrow_mut(); if inner.waker.take().is_some() { // Deregister the timer from the reactor. Reactor::get().remove_timer(inner.id); } } } impl Future for Timer { type Output = Instant; fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> { let mut inner = self.inner.borrow_mut(); if Instant::now() >= inner.when { // Deregister the timer from the reactor if needed Reactor::get().remove_timer(inner.id); Poll::Ready(inner.when) } else { // Register the timer in the reactor. Reactor::get().insert_timer(inner.id, inner.when, cx.waker()); inner.waker = Some(cx.waker().clone()); Poll::Pending } } } /// The TimerActionOnce struct provides an ergonomic way to fire an action at a /// later point in time. /// /// In practice [`Timer`] is hard to use because it will always block the /// current task queue. This is rarely what one wants. /// /// The TimerActionOnce creates a timer in the background and executes an action /// when the timer expires. It also provides a convenient way to cancel a timer. /// /// [`Timer`]: struct.Timer.html #[derive(Debug)] pub struct TimerActionOnce<T> { handle: JoinHandle<T, ()>, inner: Rc<RefCell<Inner>>, } /// The TimerActionRepeat struct provides an ergonomic way to fire a repeated action at /// specified intervals, without having to fire new [`TimerActionOnce`] events /// /// [`TimerActionOnce`]: struct.TimerActionOnce.html #[derive(Debug)] pub struct TimerActionRepeat { handle: JoinHandle<(), ()>, timer_id: u64, } impl<T: 'static> TimerActionOnce<T> { /// Creates a [`TimerActionOnce`] that will execute the associated future once after some /// time is passed /// /// # Arguments /// /// * `when` a [`Duration`] that represents when to execute the action. /// * `action` a Future to be executed after `when` is elapsed. /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionOnce; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionOnce::do_in(Duration::from_millis(100), async move { /// println!("Executed once"); /// }); /// action.join().await; /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`Duration`]: https://doc.rust-lang.org/std/time/struct.Duration.html /// [`TimerActionOnce`]: struct.TimerActionOnce.html pub fn do_in(when: Duration, action: impl Future<Output = T> + 'static) -> TimerActionOnce<T> { Self::do_in_into(when, action, Local::current_task_queue()).unwrap() } /// Creates a [`TimerActionOnce`] that will execute the associated future once after some /// time is passed in a specific Task Queue /// /// # Arguments /// /// * `when` a [`Duration`] that represents when to execute the action. /// * `action` a Future to be executed after `when` is elapsed. /// * `tq` the [`TaskQueueHandle`] for the TaskQueue we want. /// /// # Examples /// /// ``` /// use glommio::{LocalExecutorBuilder, Local, Latency, Shares}; /// use glommio::timer::TimerActionOnce; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let tq = Local::create_task_queue(Shares::default(), Latency::NotImportant, "test"); /// let action = TimerActionOnce::do_in_into(Duration::from_millis(100), async move { /// println!("Executed once"); /// }, tq).unwrap(); /// action.join().await; /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`Duration`]: https://doc.rust-lang.org/std/time/struct.Duration.html /// [`TimerActionOnce`]: struct.TimerActionOnce.html /// [`TaskQueueHandle`]: ../struct.TaskQueueHandle.html pub fn do_in_into( when: Duration, action: impl Future<Output = T> + 'static, tq: TaskQueueHandle, ) -> Result<TimerActionOnce<T>, QueueNotFoundError> { let timer_id = Reactor::get().register_timer(); let timer = Timer::from_id(timer_id, when); let inner = timer.inner.clone(); let task = Task::local_into( async move { timer.await; action.await }, tq, )?; Ok(TimerActionOnce { handle: task.detach(), inner, }) } /// Creates a [`TimerActionOnce`] that will execute the associated future once at a specific time /// /// # Arguments /// /// * `when` an [`Instant`] that represents when to execute the action. /// * `action` a Future to be executed at time `when`. /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionOnce; /// use std::time::{Instant, Duration}; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let when = Instant::now().checked_add(Duration::from_millis(100)).unwrap(); /// let action = TimerActionOnce::do_at(when, async move { /// println!("Executed once"); /// }); /// action.join().await; /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`Instant`]: https://doc.rust-lang.org/std/time/struct.Instant.html /// [`TimerActionOnce`]: struct.TimerActionOnce.html pub fn do_at(when: Instant, action: impl Future<Output = T> + 'static) -> TimerActionOnce<T> { Self::do_at_into(when, action, Local::current_task_queue()).unwrap() } /// Creates a [`TimerActionOnce`] that will execute the associated future once at a specific time /// in a specific Task Queue. /// /// # Arguments /// /// * `when` an [`Instant`] that represents when to execute the action. /// * `action` a Future to be executed at time `when`. /// * `tq` the [`TaskQueueHandle`] for the TaskQueue we want. /// /// # Examples /// /// ``` /// use glommio::{LocalExecutorBuilder, Local, Latency, Shares}; /// use glommio::timer::TimerActionOnce; /// use std::time::{Instant, Duration}; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let tq = Local::create_task_queue(Shares::default(), Latency::NotImportant, "test"); /// let when = Instant::now().checked_add(Duration::from_millis(100)).unwrap(); /// let action = TimerActionOnce::do_at_into(when, async move { /// println!("Executed once"); /// }, tq).unwrap(); /// action.join().await; /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`Instant`]: https://doc.rust-lang.org/std/time/struct.Instant.html /// [`TimerActionOnce`]: struct.TimerActionOnce.html /// [`TaskQueueHandle`]: ../struct.TaskQueueHandle.html pub fn do_at_into( when: Instant, action: impl Future<Output = T> + 'static, tq: TaskQueueHandle, ) -> Result<TimerActionOnce<T>, QueueNotFoundError> { let now = Instant::now(); let dur = { if when > now { when.duration_since(now) } else { Duration::from_micros(0) } }; Self::do_in_into(dur, action, tq) } /// Cancel an existing [`TimerActionOnce`] and waits for it to return /// /// If you want to cancel the timer but doesn't want to .await on it, /// prefer [`destroy`]. /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionOnce; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionOnce::do_in(Duration::from_millis(100), async move { /// println!("Will not execute this"); /// }); /// action.cancel().await; /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`TimerActionOnce`]: struct.TimerActionOnce.html /// [`destroy`]: struct.TimerActionOnce.html#method.destroy pub async fn cancel(self) { self.destroy(); self.join().await; } /// Cancel an existing [`TimerActionOnce`], without waiting for it to return /// /// This is a non-async version of [`cancel`]. It will remove the timer if /// it hasn't fired already and destroy the [`TimerActionOnce`] releasing the resources /// associated with it, but without blocking the current task. It is still possible /// to [`join`] the task if needed. /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionOnce; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionOnce::do_in(Duration::from_millis(100), async move { /// println!("Will not execute this"); /// }); /// action.destroy(); /// action.join().await; /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`TimerActionOnce`]: struct.TimerActionOnce.html /// [`cancel`]: struct.TimerActionOnce.html#method.cancel /// [`join`]: struct.TimerActionOnce.html#method.join pub fn destroy(&self) { Reactor::get().remove_timer(self.inner.borrow().id); self.handle.cancel(); } /// Waits for a [`TimerActionOnce`] to return /// /// Returns an [`Option`] with value None if the task was canceled and Some if /// the action finished successfuly /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionOnce; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionOnce::do_in(Duration::from_millis(100), async move { /// println!("Execute this in 100ms"); /// }); /// action.join().await; /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`TimerActionOnce`]: struct.TimerActionOnce.html /// [`Option`]: https://doc.rust-lang.org/std/option/enum.Option.html pub async fn join(self) -> Option<T> { self.handle.await } /// Rearm a [`TimerActionOnce`], so it fires in the specified [`Duration`] from now /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionOnce; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionOnce::do_in(Duration::from_millis(100), async move { /// println!("hello"); /// }); /// action.rearm_in(Duration::from_millis(100)); /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`TimerActionOnce`]: struct.TimerActionOnce.html /// [`Duration`]: https://doc.rust-lang.org/std/time/struct.Duration.html pub fn rearm_in(&self, dur: Duration) { let mut inner = self.inner.borrow_mut(); inner.reset(dur); } /// Rearm a [`TimerActionOnce`], so it fires at the specified [`Instant`] /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionOnce; /// use std::time::{Duration, Instant}; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionOnce::do_in(Duration::from_millis(100), async move { /// println!("hello"); /// }); /// action.rearm_at(Instant::now()); /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`TimerActionOnce`]: struct.TimerActionOnce.html /// [`Instant`]: https://doc.rust-lang.org/std/time/struct.Instant.html pub fn rearm_at(&self, when: Instant) { let now = Instant::now(); let dur = { if when > now { when.duration_since(now) } else { Duration::from_micros(0) } }; self.rearm_in(dur); } } impl TimerActionRepeat { /// Creates a [`TimerActionRepeat`] that will execute the associated future repeatedly in a specific /// Task Queue until returns None /// /// # Arguments /// /// * `action_gen` a Future to be executed repeatedly. The Future's return value must be /// Option<Duration>. If [`Some`], It will execute again after Duration elapses. If `None`, /// it stops. /// * `tq` the [`TaskQueueHandle`] for the TaskQueue we want. /// /// # Examples /// /// ```no_run /// use glommio::{LocalExecutorBuilder, Latency, Local, Shares}; /// use glommio::timer::TimerActionRepeat; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let tq = Local::create_task_queue(Shares::default(), Latency::NotImportant, "test"); /// let action = TimerActionRepeat::repeat_into(|| async move { /// println!("Execute this!"); /// Some(Duration::from_millis(100)) /// }, tq).unwrap(); /// action.join().await; // this never returns /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`Duration`]: https://doc.rust-lang.org/std/time/struct.Duration.html /// [`TimerActionRepeat`]: struct.TimerActionRepeat.html /// [`TaskQueueHandle`]: ../struct.TaskQueueHandle.html pub fn repeat_into<G, F>( action_gen: G, tq: TaskQueueHandle, ) -> Result<TimerActionRepeat, QueueNotFoundError> where G: Fn() -> F + 'static, F: Future<Output = Option<Duration>> + 'static, { let timer_id = Reactor::get().register_timer(); let task = Task::local_into( async move { while let Some(period) = action_gen().await { Timer::from_id(timer_id, period).await; } }, tq, )?; Ok(TimerActionRepeat { handle: task.detach(), timer_id, }) } /// Creates a [`TimerActionRepeat`] that will execute the associated future repeatedly until /// it returns None /// /// # Arguments /// /// * `action_gen` a Future to be executed repeatedly. The Future's return value must be /// Option<Duration>. If [`Some`], It will execute again after Duration elapses. If `None`, /// it stops. /// /// # Examples /// /// ```no_run /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionRepeat; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionRepeat::repeat(|| async move { /// println!("Execute this!"); /// Some(Duration::from_millis(100)) /// }); /// action.join().await; // this never returns /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`Duration`]: https://doc.rust-lang.org/std/time/struct.Duration.html /// [`TimerActionRepeat`]: struct.TimerActionRepeat.html pub fn repeat<G, F>(action_gen: G) -> TimerActionRepeat where G: Fn() -> F + 'static, F: Future<Output = Option<Duration>> + 'static, { Self::repeat_into(action_gen, Local::current_task_queue()).unwrap() } /// Cancel an existing [`TimerActionRepeat`] and waits for it to return /// /// If you want to cancel the timer but doesn't want to .await on it, /// prefer [`destroy`]. /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionRepeat; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionRepeat::repeat(|| async move { /// Some(Duration::from_millis(100)) /// }); /// action.cancel().await; /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`TimerActionRepeat`]: struct.TimerActionRepeat.html /// [`destroy`]: struct.TimerActionRepeat.html#method.destroy pub async fn cancel(self) { self.destroy(); self.join().await; } /// Cancel an existing [`TimerActionRepeat`], without waiting for it to return /// /// This is a non-async version of [`cancel`]. It will remove the timer if /// it hasn't fired already and destroy the [`TimerActionRepeat`] releasing the resources /// associated with it, but without blocking the current task. It is still possible /// to [`join`] the task if needed. /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionRepeat; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionRepeat::repeat(|| async move { /// Some(Duration::from_millis(100)) /// }); /// action.destroy(); /// let v = action.join().await; /// assert!(v.is_none()) /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`TimerActionRepeat`]: struct.TimerActionRepeat.html /// [`cancel`]: struct.TimerActionRepeat.html#method.cancel /// [`join`]: struct.TimerActionRepeat.html#method.join pub fn destroy(&self) { Reactor::get().remove_timer(self.timer_id); self.handle.cancel(); } /// Waits for a [`TimerActionRepeat`] to return /// /// Returns an [`Option`] with value None if the task was canceled and Some(()) if /// the action finished successfuly /// /// # Examples /// /// ``` /// use glommio::LocalExecutorBuilder; /// use glommio::timer::TimerActionRepeat; /// use std::time::Duration; /// /// let handle = LocalExecutorBuilder::new().spawn(|| async move { /// let action = TimerActionRepeat::repeat(|| async move { /// None /// }); /// let v = action.join().await; /// assert!(v.is_some()) /// }).unwrap(); /// handle.join().unwrap(); /// ``` /// [`TimerActionRepeat`]: struct.TimerActionRepeat.html /// [`Option`]: https://doc.rust-lang.org/std/option/enum.Option.html pub async fn join(self) -> Option<()> { self.handle.await.map(|_| ()) } } #[cfg(test)] mod test { use super::*; use std::cell::RefCell; use std::rc::Rc; #[test] fn basic_timer_works() { test_executor!(async move { let now = Instant::now(); Timer::new(Duration::from_millis(100)).await; assert!(now.elapsed().as_millis() >= 100) }); } #[test] fn basic_timer_action_instant_works() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let when = Instant::now() .checked_add(Duration::from_millis(50)) .unwrap(); let _ = TimerActionOnce::do_at(when, async move { *(exec1.borrow_mut()) = 1; }); Timer::new(Duration::from_millis(100)).await; assert_eq!(*(exec2.borrow()), 1); }); } #[test] fn basic_timer_action_instant_past_works() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let when = Instant::now() .checked_sub(Duration::from_millis(50)) .unwrap(); let _ = TimerActionOnce::do_at(when, async move { *(exec1.borrow_mut()) = 1; }); Local::later().await; assert_eq!(*(exec2.borrow()), 1); }); } #[test] fn basic_timer_action_works() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let _ = TimerActionOnce::do_in(Duration::from_millis(50), async move { *(exec1.borrow_mut()) = 1; }); Timer::new(Duration::from_millis(100)).await; assert_eq!(*(exec2.borrow()), 1); }); } #[test] fn basic_timer_rearm_pending_timer_for_the_past_ok() { test_executor!(async move { let now = Instant::now(); let action: TimerActionOnce<usize> = TimerActionOnce::do_in(Duration::from_millis(50), async move { Timer::new(Duration::from_millis(50)).await; 1 }); Timer::new(Duration::from_millis(60)).await; action.rearm_at(Instant::now().checked_sub(Duration::from_secs(1)).unwrap()); let ret = action.join().await; assert_eq!(ret.unwrap(), 1); assert!(now.elapsed().as_millis() >= 100); }); } #[test] fn basic_timer_rearm_executed_action_ok() { test_executor!(async move { let action: TimerActionOnce<usize> = TimerActionOnce::do_in(Duration::from_millis(1), async move { 1 }); Timer::new(Duration::from_millis(10)).await; action.rearm_at( Instant::now() .checked_add(Duration::from_secs(100)) .unwrap(), ); let now = Instant::now(); let ret = action.join().await; assert_eq!(ret.unwrap(), 1); assert!(now.elapsed().as_millis() <= 10); }); } #[test] fn basic_timer_rearm_future_timer_ok() { test_executor!(async move { let now = Instant::now(); let action: TimerActionOnce<usize> = TimerActionOnce::do_in(Duration::from_millis(10), async move { 1 }); action.rearm_in(Duration::from_millis(100)); let ret = action.join().await; assert_eq!(ret.unwrap(), 1); assert!(now.elapsed().as_millis() >= 100); }); } #[test] fn basic_timer_action_return_ok() { test_executor!(async move { let now = Instant::now(); let action: TimerActionOnce<usize> = TimerActionOnce::do_in(Duration::from_millis(50), async move { 1 }); let ret = action.join().await; assert_eq!(ret.unwrap(), 1); assert!(now.elapsed().as_millis() >= 50); }); } #[test] fn basic_timer_action_join_reflects_cancel() { test_executor!(async move { let now = Instant::now(); let action: TimerActionOnce<usize> = TimerActionOnce::do_in(Duration::from_millis(50), async move { 1 }); action.destroy(); let ret = action.join().await; assert!(ret.is_none()); assert!(now.elapsed().as_millis() < 50); }); } #[test] fn basic_timer_action_cancel_works() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let action = TimerActionOnce::do_in(Duration::from_millis(50), async move { *(exec1.borrow_mut()) = 1; }); // Force this to go into the task queue to make the test more // realistic Local::later().await; action.cancel().await; Timer::new(Duration::from_millis(100)).await; assert_eq!(*(exec2.borrow()), 0); }); } #[test] fn basic_timer_action_destroy_works() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let action = TimerActionOnce::do_in(Duration::from_millis(50), async move { *(exec1.borrow_mut()) = 1; }); action.destroy(); Timer::new(Duration::from_millis(100)).await; assert_eq!(*(exec2.borrow()), 0); // joining doesn't lead to infinite blocking or anything, and eventually completes. action.join().await; }); } #[test] fn basic_timer_action_destroy_cancel_initiated_action() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let action = TimerActionOnce::do_in(Duration::from_millis(10), async move { *(exec1.borrow_mut()) = 1; // Test that if we had already started the action, it will run to completion. for _ in 0..10 { Timer::new(Duration::from_millis(10)).await; *(exec1.borrow_mut()) += 1; } }); Timer::new(Duration::from_millis(50)).await; action.destroy(); action.join().await; // it did start, but should not have finished assert!(*(exec2.borrow()) > 1); assert_ne!(*(exec2.borrow()), 11); }); } #[test] fn basic_timer_action_destroy_detached_spawn_survives() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let action = TimerActionOnce::do_in(Duration::from_millis(10), async move { Local::local(async move { *(exec1.borrow_mut()) = 1; // Test that if we had already started the action, it will run to completion. for _ in 0..10 { Timer::new(Duration::from_millis(10)).await; *(exec1.borrow_mut()) += 1; } }) .detach(); }); Timer::new(Duration::from_millis(50)).await; action.destroy(); action.join().await; // When action completes we are halfway through the count assert_ne!(*(exec2.borrow()), 11); Timer::new(Duration::from_millis(100)).await; // But because it is detached then it completes the count assert_eq!(*(exec2.borrow()), 11); }); } #[test] fn basic_timer_action_cancel_fails_if_fired() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let action = TimerActionOnce::do_in(Duration::from_millis(1), async move { *(exec1.borrow_mut()) = 1; }); // Force this to go into the task queue to make the test more // realistic Timer::new(Duration::from_millis(10)).await; action.cancel().await; Timer::new(Duration::from_millis(90)).await; // too late, fired assert_eq!(*(exec2.borrow()), 1); }); } #[test] fn basic_timer_action_repeat_works() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let repeat = TimerActionRepeat::repeat(move || { let ex = exec1.clone(); async move { *(ex.borrow_mut()) += 1; if (*ex.borrow()) == 10 { return None; } else { return Some(Duration::from_millis(5)); } } }); Timer::new(Duration::from_millis(100)).await; let value = *(exec2.borrow()); assert!(value == 10); let v = repeat.join().await; assert!(v.is_some()); }); } #[test] fn basic_timer_action_repeat_cancellation_works() { make_shared_var_mut!(0, exec1, exec2); test_executor!(async move { let action = TimerActionRepeat::repeat(move || { let ex = exec1.clone(); async move { *(ex.borrow_mut()) += 1; Some(Duration::from_millis(10)) } }); Timer::new(Duration::from_millis(50)).await; action.cancel().await; let old_value = *(exec2.borrow()); Timer::new(Duration::from_millis(50)).await; assert_eq!(*(exec2.borrow()), old_value); }); } #[test] fn basic_timer_action_repeat_destruction_works() { test_executor!(async move { let action = TimerActionRepeat::repeat(move || async move { Some(Duration::from_millis(10)) }); action.destroy(); let v = action.join().await; assert!(v.is_none()); }); } }