Prefabricated shapes for the Glium OpenGL library.
Each shape is constructed using a builder object. The builder objects allow us to customise the resultant shape.
In the following example, we use a
CuboidBuilder to construct a 2x3x4
with its base at the origin:
let cuboid = glium_shapes::cuboid::CuboidBuilder::new() .translate(0.0, 0.5, 0.0) .scale(2.0, 3.0, 4.0) .build(display) .expect("Failed to build cuboid shape");
All of the shapes provided in this library are a source of both vertices and
indices, such that you can pass them directly to the
frame.draw(/*vertices=*/&cuboid, /*indices=*/&cuboid, program, uniforms, params);
The shader program, uniform buffers, and draw parameters are not provided by this library.
A module for constructing axes locator shapes.
A module for constructing cuboid shapes.
A module containing the error structures for this crate.
A module for constructing polygonal quad shapes.
A module for constructing sphere shapes.
A module containing the vertex structure shared across all shapes.