Crate glium_sdl2 [−] [src]
An SDL2 backend for Glium - a high-level OpenGL wrapper for the Rust language.
Example
use glium_sdl2::DisplayBuild; let sdl_context = sdl2::init().unwrap(); let video_subsystem = sdl_context.video().unwrap(); let display = video_subsystem.window("My window", 800, 600) .resizable() .build_glium() .unwrap(); let mut running = true; let mut event_pump = sdl_context.event_pump().unwrap(); while running { let mut target = display.draw(); // do drawing here... target.finish().unwrap(); // Event loop: includes all windows for event in event_pump.poll_iter() { use sdl2::event::Event; match event { Event::Quit { .. } => { running = false; }, _ => () } } }
Structs
SDL2Facade |
Facade implementation for an SDL2 window. |
SDL2WindowBackend |
Traits
DisplayBuild |
An object that can build a facade object. |
Type Definitions
Display |