Trait glitter::context::texture_units::TextureUnit6Context
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pub trait TextureUnit6Context: AContext { type Unit: BorrowMut<TextureUnit6>; type Rest: AContext; fn split_tex_unit_6(self) -> (Self::Unit, Self::Rest); fn active_texture_6(self) -> (TextureUnitBinding, Self::Rest) where Self: Sized { ... } }
An OpenGL context with the 6th texture unit free.
Associated Types
type Unit: BorrowMut<TextureUnit6>
The type of unit this context contains.
type Rest: AContext
The OpenGL context that will be returned after making the texture unit active.
Required Methods
fn split_tex_unit_6(self) -> (Self::Unit, Self::Rest)
Split the 6th texture unit from the context, returning the unit and the remaining context.
Provided Methods
fn active_texture_6(self) -> (TextureUnitBinding, Self::Rest) where Self: Sized
Make the 6th texture unit active, returning a binding and the remaining context
Implementors
impl<B, F, P, R, T0, T1, T2, T3, T4, T5, T6, T7> TextureUnit6Context for ContextOf<B, F, P, R, TextureUnitsOf<T0, T1, T2, T3, T4, T5, T6, T7>> where T6: BorrowMut<TextureUnit6>
impl<'a, B, F, P, R, T0, T1, T2, T3, T4, T5, T6, T7> TextureUnit6Context for &'a mut ContextOf<B, F, P, R, TextureUnitsOf<T0, T1, T2, T3, T4, T5, T6, T7>> where T6: BorrowMut<TextureUnit6>
impl<'a, B, F, P, R, T0, T1, T2, T3, T4, T5, T6, T7> TextureUnit6Context for &'a mut ContextOf<B, F, P, R, &'a mut TextureUnitsOf<T0, T1, T2, T3, T4, T5, T6, T7>> where T6: BorrowMut<TextureUnit6>, B: ToMut<'a>, F: ToMut<'a>, P: ToMut<'a>, R: ToMut<'a>