Struct glitter::context::texture_units::TextureUnit3 [] [src]

pub struct TextureUnit3 {
    // some fields omitted
}

The 3rd texture unit.

Trait Implementations

impl TextureUnit for TextureUnit3
[src]

fn idx(&self) -> u32

Get the index of the texture unit.

fn active(&mut self) -> TextureUnitBinding

Make the current texture unit active, returning a binding.