Struct glfw::RenderContext

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pub struct RenderContext { /* private fields */ }
Expand description

A rendering context that can be shared between tasks.

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impl RenderContext

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pub fn get_proc_address(&mut self, procname: &str) -> GLProc

Wrapper function, please refer to Window::get_proc_address

Trait Implementations§

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impl Context for RenderContext

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fn window_ptr(&self) -> *mut GLFWwindow

Returns the pointer to the underlying GLFWwindow.
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fn window_id(&self) -> WindowId

Returns the unique identifier for this window.
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fn swap_buffers(&mut self)

Swaps the front and back buffers of the window. If the swap interval is greater than zero, the GPU driver waits the specified number of screen updates before swapping the buffers. Read more
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fn is_current(&self) -> bool

Returns true if the window is the current context.
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fn make_current(&mut self)

Wrapper for glfwMakeContextCurrent
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fn should_close(&self) -> bool

Wrapper for glfwWindowShouldClose.
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fn set_should_close(&mut self, value: bool)

Wrapper for glfwSetWindowShouldClose.
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fn post_empty_event(&self)

Wrapper for glfwPostEmptyEvent.
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impl Debug for RenderContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasDisplayHandle for RenderContext

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fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError>

Get a handle to the display controller of the windowing system.
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impl HasWindowHandle for RenderContext

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fn window_handle(&self) -> Result<WindowHandle<'_>, HandleError>

Get a handle to the window.
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impl Send for RenderContext

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> HasRawDisplayHandle for T
where T: HasDisplayHandle + ?Sized,

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fn raw_display_handle(&self) -> Result<RawDisplayHandle, HandleError>

👎Deprecated: Use HasDisplayHandle instead
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impl<T> HasRawWindowHandle for T
where T: HasWindowHandle + ?Sized,

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fn raw_window_handle(&self) -> Result<RawWindowHandle, HandleError>

👎Deprecated: Use HasWindowHandle instead
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.