Struct glfw::PixelImage [] [src]

pub struct PixelImage {
    pub width: u32,
    pub height: u32,
    pub pixels: Vec<u32>,
}

When not using the image library, or if you just want to, you can specify an image from its raw pixel data using this structure.

Fields

Width of the image in pixels

Height of the image in pixels

Pixels are 4 bytes each, one byte for each RGBA subpixel.