[−][src]Function gles30::global_commands::glGetShaderPrecisionFormat
pub unsafe fn glGetShaderPrecisionFormat(
shadertype: GLenum,
precisiontype: GLenum,
range: *mut GLint,
precision: *mut GLint
)
glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision)
shadertype
group: ShaderTypeprecisiontype
group: PrecisionTyperange
len: 2precision
len: 1