[][src]Function gles30::global_commands::glGetAttachedShaders

pub unsafe fn glGetAttachedShaders(
    program: GLuint,
    maxCount: GLsizei,
    count: *mut GLsizei,
    shaders: *mut GLuint
)

glGetAttachedShaders(program, maxCount, count, shaders)

  • count len: 1
  • shaders len: maxCount