[−][src]Constant gl46::enums::GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
pub const GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: GLenum = 0x82AF;
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: GLenum = 0x82AF
- Group: InternalFormatPName