[][src]Constant gl46::enums::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER

pub const GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER: GLenum = 0x92CB;

GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER: GLenum = 0x92CB

  • Group: AtomicCounterBufferPName