[−][src]Constant gl46::GL_PROXY_TEXTURE_2D_MULTISAMPLE
pub const GL_PROXY_TEXTURE_2D_MULTISAMPLE: GLenum = 0x9101;
GL_PROXY_TEXTURE_2D_MULTISAMPLE: GLenum = 0x9101
- Group: TextureTarget
pub const GL_PROXY_TEXTURE_2D_MULTISAMPLE: GLenum = 0x9101;
GL_PROXY_TEXTURE_2D_MULTISAMPLE: GLenum = 0x9101