Trait gio::SocketExt [−][src]
pub trait SocketExt { fn accept<'a, P: Into<Option<&'a Cancellable>>>(
&self,
cancellable: P
) -> Result<Socket, Error>; fn bind<P: IsA<SocketAddress>>(
&self,
address: &P,
allow_reuse: bool
) -> Result<(), Error>; fn check_connect_result(&self) -> Result<(), Error>; fn close(&self) -> Result<(), Error>; fn condition_check(&self, condition: IOCondition) -> IOCondition; fn condition_timed_wait<'a, P: Into<Option<&'a Cancellable>>>(
&self,
condition: IOCondition,
timeout: i64,
cancellable: P
) -> Result<(), Error>; fn condition_wait<'a, P: Into<Option<&'a Cancellable>>>(
&self,
condition: IOCondition,
cancellable: P
) -> Result<(), Error>; fn connect<'a, P: IsA<SocketAddress>, Q: Into<Option<&'a Cancellable>>>(
&self,
address: &P,
cancellable: Q
) -> Result<(), Error>; fn connection_factory_create_connection(&self) -> Option<SocketConnection>; fn get_available_bytes(&self) -> isize; fn get_blocking(&self) -> bool; fn get_broadcast(&self) -> bool; fn get_family(&self) -> SocketFamily; fn get_keepalive(&self) -> bool; fn get_listen_backlog(&self) -> i32; fn get_local_address(&self) -> Result<SocketAddress, Error>; fn get_multicast_loopback(&self) -> bool; fn get_multicast_ttl(&self) -> u32; fn get_protocol(&self) -> SocketProtocol; fn get_remote_address(&self) -> Result<SocketAddress, Error>; fn get_socket_type(&self) -> SocketType; fn get_timeout(&self) -> u32; fn get_ttl(&self) -> u32; fn is_closed(&self) -> bool; fn is_connected(&self) -> bool; fn join_multicast_group<'a, P: Into<Option<&'a str>>>(
&self,
group: &InetAddress,
source_specific: bool,
iface: P
) -> Result<(), Error>; fn leave_multicast_group<'a, P: Into<Option<&'a str>>>(
&self,
group: &InetAddress,
source_specific: bool,
iface: P
) -> Result<(), Error>; fn listen(&self) -> Result<(), Error>; fn set_blocking(&self, blocking: bool); fn set_broadcast(&self, broadcast: bool); fn set_keepalive(&self, keepalive: bool); fn set_listen_backlog(&self, backlog: i32); fn set_multicast_loopback(&self, loopback: bool); fn set_multicast_ttl(&self, ttl: u32); fn set_timeout(&self, timeout: u32); fn set_ttl(&self, ttl: u32); fn shutdown(
&self,
shutdown_read: bool,
shutdown_write: bool
) -> Result<(), Error>; fn speaks_ipv4(&self) -> bool; fn get_property_type(&self) -> SocketType; fn connect_property_blocking_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_broadcast_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_family_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_keepalive_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_listen_backlog_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_local_address_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_multicast_loopback_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_multicast_ttl_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_protocol_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_remote_address_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_timeout_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_ttl_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; }
Required Methods
fn accept<'a, P: Into<Option<&'a Cancellable>>>(
&self,
cancellable: P
) -> Result<Socket, Error>
&self,
cancellable: P
) -> Result<Socket, Error>
fn bind<P: IsA<SocketAddress>>(
&self,
address: &P,
allow_reuse: bool
) -> Result<(), Error>
&self,
address: &P,
allow_reuse: bool
) -> Result<(), Error>
fn check_connect_result(&self) -> Result<(), Error>
fn close(&self) -> Result<(), Error>
fn condition_check(&self, condition: IOCondition) -> IOCondition
fn condition_timed_wait<'a, P: Into<Option<&'a Cancellable>>>(
&self,
condition: IOCondition,
timeout: i64,
cancellable: P
) -> Result<(), Error>
&self,
condition: IOCondition,
timeout: i64,
cancellable: P
) -> Result<(), Error>
fn condition_wait<'a, P: Into<Option<&'a Cancellable>>>(
&self,
condition: IOCondition,
cancellable: P
) -> Result<(), Error>
&self,
condition: IOCondition,
cancellable: P
) -> Result<(), Error>
fn connect<'a, P: IsA<SocketAddress>, Q: Into<Option<&'a Cancellable>>>(
&self,
address: &P,
cancellable: Q
) -> Result<(), Error>
&self,
address: &P,
cancellable: Q
) -> Result<(), Error>
fn connection_factory_create_connection(&self) -> Option<SocketConnection>
fn get_available_bytes(&self) -> isize
fn get_blocking(&self) -> bool
fn get_broadcast(&self) -> bool
fn get_family(&self) -> SocketFamily
fn get_keepalive(&self) -> bool
fn get_listen_backlog(&self) -> i32
fn get_local_address(&self) -> Result<SocketAddress, Error>
fn get_multicast_loopback(&self) -> bool
fn get_multicast_ttl(&self) -> u32
fn get_protocol(&self) -> SocketProtocol
fn get_remote_address(&self) -> Result<SocketAddress, Error>
fn get_socket_type(&self) -> SocketType
fn get_timeout(&self) -> u32
fn get_ttl(&self) -> u32
fn is_closed(&self) -> bool
fn is_connected(&self) -> bool
fn join_multicast_group<'a, P: Into<Option<&'a str>>>(
&self,
group: &InetAddress,
source_specific: bool,
iface: P
) -> Result<(), Error>
&self,
group: &InetAddress,
source_specific: bool,
iface: P
) -> Result<(), Error>
fn leave_multicast_group<'a, P: Into<Option<&'a str>>>(
&self,
group: &InetAddress,
source_specific: bool,
iface: P
) -> Result<(), Error>
&self,
group: &InetAddress,
source_specific: bool,
iface: P
) -> Result<(), Error>
fn listen(&self) -> Result<(), Error>
fn set_blocking(&self, blocking: bool)
fn set_broadcast(&self, broadcast: bool)
fn set_keepalive(&self, keepalive: bool)
fn set_listen_backlog(&self, backlog: i32)
fn set_multicast_loopback(&self, loopback: bool)
fn set_multicast_ttl(&self, ttl: u32)
fn set_timeout(&self, timeout: u32)
fn set_ttl(&self, ttl: u32)
fn shutdown(
&self,
shutdown_read: bool,
shutdown_write: bool
) -> Result<(), Error>
&self,
shutdown_read: bool,
shutdown_write: bool
) -> Result<(), Error>
fn speaks_ipv4(&self) -> bool
fn get_property_type(&self) -> SocketType
fn connect_property_blocking_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_broadcast_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_family_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_keepalive_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_listen_backlog_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_local_address_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_multicast_loopback_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_multicast_ttl_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_protocol_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_remote_address_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_timeout_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_ttl_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId