Trait gio::ActionExt [−][src]
pub trait ActionExt { fn activate<'a, P: Into<Option<&'a Variant>>>(&self, parameter: P); fn change_state(&self, value: &Variant); fn get_enabled(&self) -> bool; fn get_name(&self) -> Option<String>; fn get_parameter_type(&self) -> Option<VariantType>; fn get_state(&self) -> Option<Variant>; fn get_state_hint(&self) -> Option<Variant>; fn get_state_type(&self) -> Option<VariantType>; fn connect_property_enabled_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_parameter_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_state_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_property_state_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; }
Required Methods
fn activate<'a, P: Into<Option<&'a Variant>>>(&self, parameter: P)
fn change_state(&self, value: &Variant)
fn get_enabled(&self) -> bool
fn get_name(&self) -> Option<String>
fn get_parameter_type(&self) -> Option<VariantType>
fn get_state(&self) -> Option<Variant>
fn get_state_hint(&self) -> Option<Variant>
fn get_state_type(&self) -> Option<VariantType>
fn connect_property_enabled_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_name_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_parameter_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_state_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_state_type_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId