#[repr(u16)]
pub enum Axis {
LeftStickX,
LeftStickY,
LeftZ,
RightStickX,
RightStickY,
RightZ,
DPadX,
DPadY,
Unknown,
}
Gamepad's elements which state can be represented by value from -1.0 to 1.0.
Returns true if axis is LeftStickX
, LeftStickY
, RightStickX
or RightStickY
.
Returns the other axis from same element of gamepad, if any.
input | output |
LeftStickX | Some(LeftStickY ) |
LeftStickY | Some(LeftStickX ) |
RightStickX | Some(RightStickY ) |
RightStickY | Some(RightStickX ) |
… | None |
This method tests for self
and other
values to be equal, and is used by ==
. Read more
This method tests for !=
.
Performs copy-assignment from source
. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given [Hasher
]. Read more
Feeds a slice of this type into the given [Hasher
]. Read more
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static