Function ggez::input::mouse::handle_move
source · pub fn handle_move(ctx: &mut Context, new_x: f32, new_y: f32)
👎Deprecated since 0.8.0: Use
ctx.mouse.handle_move
insteadExpand description
Updates delta and position values. The inputs are interpreted as pixel coordinates inside the window.
This function is called internally whenever the mouse moves to a new location.
It can also be used to simulate mouse input.
(It gets called inside the default implementation of the
touch_event
, for example.)
Calling this function alone won’t trigger a
mouse_motion_event
though.
(Note that the default implementation of
touch_event
DOES trigger one, but
it does so by invoking it on the EventHandler
manually.)