Expand description
Structs§
- Audio
Context - A struct that contains all information for tracking sound info.
- Sound
Data - Static sound data stored in memory.
It is
Arc
’ed, so cheap to clone. - Source
- A source of audio data that is connected to an output channel and ready to play. It will stop playing when dropped.
- Spatial
Source - A source of audio data located in space relative to a listener’s ears. Will stop playing when dropped.
Traits§
- Sound
Source - A trait defining the operations possible on a sound;
it is implemented by both
Source
andSpatialSource
.