Expand description

Gamepad utility functions.

This is going to be a bit of a work-in-progress as gamepad input gets fleshed out. The gilrs crate needs help to add better cross-platform support. Why not give it a hand?

Re-exports

pub use gilrs;

Structs

Holds information about gamepad event.
Represents handle to game controller.
A structure that contains gamepad state using gilrs.
A unique identifier for a particular GamePad
An iterator of the connected gamepads
Main object responsible of managing gamepads.

Functions

gamepadDeprecated
Returns the Gamepad associated with an id.
gamepadsDeprecated
Return an iterator of all the Gamepads that are connected.