Function ggez::graphics::set_shader [−][src]
pub fn set_shader<C>(ctx: &mut Context, ps: &Shader<C>) where
C: Structure<ConstFormat>,
Expand description
Set the current shader for the Context
to render with
pub fn set_shader<C>(ctx: &mut Context, ps: &Shader<C>) where
C: Structure<ConstFormat>,
Set the current shader for the Context
to render with