Module ggez::input::gamepad[][src]

Expand description

Gamepad utility functions.

This is going to be a bit of a work-in-progress as gamepad input gets fleshed out. The gilrs crate needs help to add better cross-platform support. Why not give it a hand?

Re-exports

pub use gilrs;

Structs

Holds information about gamepad event.

Represents handle to game controller.

A unique identifier for a particular GamePad

An iterator of the connected gamepads

Main object responsible of managing gamepads.

A structure that contains gamepad state using gilrs.

Traits

Trait object defining a gamepad/joystick context.

Functions

Returns the Gamepad associated with an id.

Return an iterator of all the Gamepads that are connected.