Function ggez::graphics::set_drawable_size[][src]

pub fn set_drawable_size(
    context: &mut Context,
    width: f32,
    height: f32
) -> GameResult
Expand description

Sets the window size (in physical pixels) / resolution to the specified width and height.

Note: These dimensions are only interpreted as resolutions in true fullscreen mode. If the selected resolution is not supported this function will return an Error.