Module ggez::input::gamepad [−][src]
Expand description
Gamepad utility functions.
This is going to be a bit of a work-in-progress as gamepad input
gets fleshed out. The gilrs
crate needs help to add better
cross-platform support. Why not give it a hand?
Re-exports
pub use gilrs;
Structs
Holds information about gamepad event.
Represents handle to game controller.
A unique identifier for a particular GamePad
An iterator of the connected gamepads
Main object responsible of managing gamepads.
A structure that contains gamepad state using gilrs
.
Traits
Trait object defining a gamepad/joystick context.