[][src]Module ggez::input::gamepad

Gamepad utility functions.

This is going to be a bit of a work-in-progress as gamepad input gets fleshed out. The gilrs crate needs help to add better cross-platform support. Why not give it a hand?

Re-exports

pub use gilrs;

Structs

Event

Holds information about gamepad event.

Gamepad

Represents handle to game controller.

GamepadId

A unique identifier for a particular GamePad

Gilrs

Main object responsible of managing gamepads.

GilrsGamepadContext

A structure that contains gamepad state using gilrs.

Traits

GamepadContext

Trait object defining a gamepad/joystick context.

Functions

gamepad

Returns the Gamepad associated with an id.