[−][src]Function ggez::graphics::mul_transform
pub fn mul_transform<M>(context: &mut Context, transform: M) where
M: Into<ColumnMatrix4<f32>>,
Premultiplies the given transform with the current model transform.
You must call apply_transformations(ctx)
after calling this to apply these changes and recalculate the
underlying MVP matrix.
A DrawParam
can be converted into an appropriate
transform matrix by turning it into a DrawTransform
:
let param = /* DrawParam building */ let transform = param.to_matrix(); graphics::mul_transform(ctx, transform);