[−][src]Function ggez::graphics::set_resolution
pub fn set_resolution(
context: &mut Context,
width: f32,
height: f32
) -> GameResult
Sets the window size/resolution to the specified width and height.
pub fn set_resolution(
context: &mut Context,
width: f32,
height: f32
) -> GameResult
Sets the window size/resolution to the specified width and height.