[−][src]Function ggez::graphics::set_mode
pub fn set_mode(context: &mut Context, mode: WindowMode) -> GameResult
Sets the window mode, such as the size and other properties.
Setting the window mode may have side effects, such as clearing
the screen or setting the screen coordinates viewport to some undefined value.
It is recommended to call set_screen_coordinates()
after changing the window size to make sure everything is what you want
it to be.