Struct ggez::graphics::EmptyConst [−][src]
pub struct EmptyConst;
A type for empty shader data for shaders that do not require any additional data to be sent to the GPU
Trait Implementations
impl Clone for EmptyConst
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impl Clone for EmptyConst
fn clone(&self) -> EmptyConst
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fn clone(&self) -> EmptyConst
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Copy for EmptyConst
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impl Copy for EmptyConst
impl Debug for EmptyConst
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impl Debug for EmptyConst
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl<F> Structure<F> for EmptyConst
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impl<F> Structure<F> for EmptyConst
impl Pod for EmptyConst
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impl Pod for EmptyConst
Auto Trait Implementations
impl Send for EmptyConst
impl Send for EmptyConst
impl Sync for EmptyConst
impl Sync for EmptyConst