Function ggez::graphics::use_shader [−][src]
pub fn use_shader<C>(ctx: &mut Context, ps: &Shader<C>) -> ShaderLock where
C: Structure<ConstFormat>,
Use a shader until the returned lock goes out of scope
pub fn use_shader<C>(ctx: &mut Context, ps: &Shader<C>) -> ShaderLock where
C: Structure<ConstFormat>,
Use a shader until the returned lock goes out of scope