Module ggez::input
[−]
[src]
Misc. input functions, currently just for handling gamepads.
Structs
GameController |
Wrapper around the SDL_GameController object |
GamepadContext |
To use gamepads (or joysticks) we need to "open" them and keep them around, so this structure hangs on to their state for us. |
Functions
get_gamepad |
returns the |