Module ggez::audio [] [src]

Provides an interface to output sound to the user's speakers.

It consists of two main types: SoundData is just raw sound data, and a Source is a SoundData connected to a particular sound channel.

Structs

AudioContext

A struct that contains all information for tracking sound info.

SoundData

Static sound data stored in memory. It is Arc'ed, so cheap to clone.

Source

A source of audio data connected to a particular Channel. Will stop playing when dropped.