Function ggez::graphics::draw_ex [] [src]

pub fn draw_ex(ctx: &mut Context,
               drawable: &mut Drawable,
               src: Option<Rect>,
               dst: Option<Rect>,
               angle: f64,
               center: Option<Point>,
               flip_horizontal: bool,
               flip_vertical: bool)
               -> GameResult<()>

Draws the given Drawable object to the screen, applying a rotation and mirroring if desired.