Function ggez::graphics::draw_ex
[−]
[src]
pub fn draw_ex(ctx: &mut Context,
drawable: &mut Drawable,
src: Option<Rect>,
dst: Option<Rect>,
angle: f64,
center: Option<Point>,
flip_horizontal: bool,
flip_vertical: bool)
-> GameResult<()>
Draws the given Drawable
object to the screen,
applying a rotation and mirroring if desired.