Module ggez_goodies::particle
[−]
[src]
Structs
ParticleSystem | |
ParticleSystemBuilder |
Enums
EmissionShape |
Defines where a new particle should be created. TODO: This basic idea should be used for both initial position and initial velocity... Uniform, direction, cone, line... |
Transition |
A structure that represents a transition between
set properties, with multiple potential defined points.
So for instance you could use Transition |
Traits
Interpolate |
A trait that defines a way to do some sort of lerp or easing function on a type. |
Functions
lerp |
Linear interpolation; assumes input value is in the range 0-1 and returns it interpolated to the given bounds. |
Type Definitions
EasingFn |