Struct Input

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pub struct Input { /* private fields */ }
Expand description

Contains and manages everything related to the egui input

such as the location of the mouse or the pressed keys

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impl Input

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pub fn update(&mut self, ctx: &Context)

It updates egui of what is happening in the input (keys pressed, mouse position, etc), but it doesn’t updates the information of the pressed characters, to update that information you have to use the function [text_input_event](Input:: text_input_event)

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pub fn set_scale_factor(&mut self, scale_factor: f32, (w, h): (f32, f32))

Set the scale_factor and update the screen_rect

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pub fn resize_event(&mut self, w: f32, h: f32)

Update screen_rect data with window size

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pub fn mouse_wheel_event(&mut self, x: f32, y: f32)

lets you know the rotation of the mouse wheel

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pub fn text_input_event(&mut self, ch: char)

lets know what character is pressed on the keyboard

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impl Default for Input

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fn default() -> Self

scale_factor: 1.0

Auto Trait Implementations§

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impl Freeze for Input

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impl RefUnwindSafe for Input

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impl Send for Input

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impl Sync for Input

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impl Unpin for Input

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impl UnwindSafe for Input

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Has<T> for T

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fn retrieve(&self) -> &T

Method to retrieve the context type.
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impl<T> HasMut<T> for T

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fn retrieve_mut(&mut self) -> &mut T

Method to retrieve the context type as mutable.
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impl<T, U> Into<U> for T
where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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