Function gfx_window_sdl::update_views [] [src]

pub fn update_views<Cf, Df>(
    window: &Window,
    color_view: &mut RenderTargetView<R, Cf>,
    ds_view: &mut DepthStencilView<R, Df>
) where
    Cf: RenderFormat,
    Df: DepthFormat

Update the internal dimensions of the main framebuffer targets. Generic version over the format.