pub fn init_raw(
    window: WindowBuilder,
    context: ContextBuilder<'_>,
    events_loop: &EventsLoop,
    color_format: Format,
    ds_format: Format
) -> Result<(GlWindow, Device, Factory, RawRenderTargetView<R>, RawDepthStencilView<R>), CreationError>
Expand description

Initialize with a window builder. Raw version.