Function gfx_window_glutin::init [] [src]

pub fn init<Cf, Df>(
    window: WindowBuilder,
    context: ContextBuilder,
    events_loop: &EventsLoop
) -> (GlWindow, Device, Factory, RenderTargetView<R, Cf>, DepthStencilView<R, Df>) where
    Cf: RenderFormat,
    Df: DepthFormat

Initialize with a window builder. Generically parametrized version over the main framebuffer format.

Example

extern crate gfx_core;
extern crate gfx_device_gl;
extern crate gfx_window_glutin;
extern crate glutin;

use gfx_core::format::{DepthStencil, Rgba8};

fn main() {
    let events_loop = glutin::EventsLoop::new();
    let window_builder = glutin::WindowBuilder::new().with_title("Example".to_string());
    let context = glutin::ContextBuilder::new();
    let (window, device, factory, rtv, stv) =
        gfx_window_glutin::init::<Rgba8, DepthStencil>(window_builder, context, &events_loop);

    // your code
}