Function gfx_window_glutin::init
[−]
[src]
pub fn init<Cf, Df>(builder: WindowBuilder)
-> (Window, Device, Factory, RenderTargetView<R, Cf>, DepthStencilView<R, Df>) where Cf: RenderFormat, Df: DepthFormat
Initialize with a window builder. Generically parametrized version over the main framebuffer format.
Example
extern crate gfx_core; extern crate gfx_device_gl; extern crate gfx_window_glutin; extern crate glutin; use gfx_core::format::{DepthStencil, Rgba8}; fn main() { let builder = glutin::WindowBuilder::new().with_title("Example".to_string()); let (window, device, factory, rtv, stv) = gfx_window_glutin::init::<Rgba8, DepthStencil>(builder); // your code }