Function gfx_window_glutin::init [] [src]

pub fn init<Cf, Df>(builder: WindowBuilder)
                    -> (Window, Device, Factory, RenderTargetView<R, Cf>, DepthStencilView<R, Df>) where Cf: RenderFormat, Df: DepthFormat

Initialize with a window builder. Generically parametrized version over the main framebuffer format.


extern crate gfx_core;
extern crate gfx_device_gl;
extern crate gfx_window_glutin;
extern crate glutin;

use gfx_core::format::{DepthStencil, Rgba8};

fn main() {
    let builder = glutin::WindowBuilder::new().with_title("Example".to_string());
    let (window, device, factory, rtv, stv) =
        gfx_window_glutin::init::<Rgba8, DepthStencil>(builder);

    // your code