Struct gfx_scene::Frustum [] [src]

pub struct Frustum<S, B>(_);

Frustum culler.

Methods

impl<S, B> Frustum<S, B>
[src]

Create a new frustum culler.

Trait Implementations

impl<S: BaseFloat, B: Bound<S>> Culler<S, B> for Frustum<S, B>
[src]

Start a new culling session.

Cull a bound with a given transformation matrix.