Struct gfx_glyph::SectionText

pub struct SectionText<'a> {
    pub text: &'a str,
    pub scale: Scale,
    pub color: [f32; 4],
    pub font_id: FontId,
}

Fields

text: &'a str

Text to render

scale: Scale

Position on screen to render text, in pixels from top-left. Defaults to (0, 0).

color: [f32; 4]

Rgba color of rendered text. Defaults to black.

font_id: FontId

Font id to use for this section.

It must be known to the GlyphBrush it is being used with, either FontId::default() or the return of add_font.

Trait Implementations

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