pub struct OwnedVariedSection {
    pub screen_position: (f32, f32),
    pub bounds: (f32, f32),
    pub z: f32,
    pub layout: Layout<BuiltInLineBreaker>,
    pub text: Vec<OwnedSectionText, Global>,
}

Fields

screen_position: (f32, f32)

Position on screen to render text, in pixels from top-left. Defaults to (0, 0).

bounds: (f32, f32)

Max (width, height) bounds, in pixels from top-left. Defaults to unbounded.

z: f32

Z values for use in depth testing. Defaults to 0.0

layout: Layout<BuiltInLineBreaker>

Built in layout, can be overridden with custom layout logic see queue_custom_layout

text: Vec<OwnedSectionText, Global>

Text to render, rendered next to one another according the layout.

Implementations

Trait Implementations

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Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
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Converts to this type from the input type.

Auto Trait Implementations

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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.