Enum gfx_glyph::Layout

pub enum Layout<L>where
    L: LineBreaker,
{ SingleLine { line_breaker: L, h_align: HorizontalAlign, v_align: VerticalAlign, }, Wrap { line_breaker: L, h_align: HorizontalAlign, v_align: VerticalAlign, }, }
Expand description

Built-in GlyphPositioner implementations.

Takes generic LineBreaker to indicate the wrapping style. See BuiltInLineBreaker.

Example

let layout = Layout::default().h_align(HorizontalAlign::Right);

Variants

SingleLine

Fields

line_breaker: L
h_align: HorizontalAlign
v_align: VerticalAlign

Renders a single line from left-to-right according to the inner alignment. Hard breaking will end the line, partially hitting the width bound will end the line.

Wrap

Fields

line_breaker: L
h_align: HorizontalAlign
v_align: VerticalAlign

Renders multiple lines from left-to-right according to the inner alignment. Hard breaking characters will cause advancement to another line. A characters hitting the width bound will also cause another line to start.

Implementations

Returns an identical Layout but with the input h_align

Returns an identical Layout but with the input v_align

Returns an identical Layout but with the input line_breaker

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Calculate a sequence of positioned glyphs to render. Custom implementations should return the same result when called with the same arguments to allow layout caching. Read more
Return a screen rectangle according to the requested render position and bounds appropriate for the glyph layout. Read more
Recalculate a glyph sequence after a change. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.