pub fn create_main_targets_raw(
    dim: Dimensions,
    color_format: SurfaceType,
    depth_format: SurfaceType
) -> (RawRenderTargetView<Resources>, RawDepthStencilView<Resources>)
Expand description

Create the proxy target views (RTV and DSV) for the attachments of the main framebuffer. These have GL names equal to 0. Not supposed to be used by the users directly.