initSidebarItems({"struct":[["ColorInfo","Color output configuration of the PSO."],["ConstantBufferSet","A complete set of constant buffers to be used for the constants binding in PSO."],["CreationError","Error types happening upon PSO creation on the device side."],["DepthStencilInfo","Depth and stencil state of the PSO."],["Descriptor","All the information surrounding a shader program that is required for PSO creation, including the formats of vertex buffers and pixel targets;"],["Element","A struct element descriptor."],["PixelTargetSet","A complete set of render targets to be used for pixel export in PSO."],["ResourceViewSet","A complete set of shader resource views to be used in PSO."],["SamplerSet","A complete set of samplers to be used for PSO."],["UnorderedViewSet","A complete set of unordered access views to be used in PSO."],["VertexBufferSet","A complete set of vertex buffers to be used for vertex import in PSO."]],"type":[["AttributeDesc","PSO vertex attribute descriptor"],["BufferOffset","An offset inside a vertex buffer, in bytes."],["ColorTargetDesc","PSO color target descriptor"],["DepthStencilDesc","PSO depth-stencil target descriptor"],["ElemOffset","Offset of an attribute from the start of the buffer, in bytes"],["ElemStride","Offset between attribute values, in bytes"],["InstanceRate","The number of instances between each subsequent attribute value"]]});