initSidebarItems({"struct":[["BlendRef","Blend reference component. Sets up the reference color for blending. - init: `()` - data: `ColorValue`"],["BlendTarget","Render target component with active blending mode. - init: (`&str`, `ColorMask`, `Blend` = blending state) - data: `RenderTargetView`"],["DepthStencilTarget","Depth + stencil target component. - init: (`Depth` = depth state, `Stencil` = stencil state) - data: (`DepthStencilView`, `(front, back)` = stencil reference values)"],["DepthTarget","Depth target component. - init: `Depth` = depth state - data: `DepthStencilView`"],["RawRenderTarget","Raw (untyped) render target component with optional blending. - init: (`&str`, `Format`, `ColorMask`, `Option`) - data: `RawRenderTargetView`"],["RenderTarget","Render target component. Typically points to a color-formatted texture. - init: `&str` = name of the target - data: `RenderTargetView`"],["Scissor","Scissor component. Sets up the scissor test for rendering. - init: `()` - data: `Rect` = target area"],["StencilTarget","Stencil target component. - init: `Stencil` = stencil state - data: (`DepthStencilView`, `(front, back)` = stencil reference values)"]]});