[−][src]Type Definition gfx_gtk::GlFrameBufferTextureSrc
type GlFrameBufferTextureSrc<F> = ShaderResourceView<GlResources, <F as Formatted>::View>;
gfx texture source view of the main render target, Gl backend
type GlFrameBufferTextureSrc<F> = ShaderResourceView<GlResources, <F as Formatted>::View>;
gfx texture source view of the main render target, Gl backend