List of all items
Structs
- algorithm::affine_ops::AffineTransform
- algorithm::extremes::Extreme
- algorithm::extremes::Outcome
- algorithm::kernels::robust::RobustKernel
- algorithm::kernels::simple::SimpleKernel
- algorithm::lines_iter::LineStringIter
- algorithm::lines_iter::MapLinesIter
- algorithm::monotone::MonoPoly
- algorithm::monotone::MonotonicPolygons
- algorithm::outlier_detection::PreparedDetector
- algorithm::relate::IntersectionMatrix
- algorithm::sweep::Intersections
- algorithm::sweep::SweepPoint
- algorithm::triangulate_earcut::Iter
- algorithm::triangulate_earcut::RawTriangulation
- algorithm::triangulate_spade::SpadeTriangulationConfig
- algorithm::vincenty_distance::FailedToConvergeError
- algorithm::winding_order::Points
- geometry::Coord
- geometry::GeometryCollection
- geometry::Line
- geometry::LineString
- geometry::MultiLineString
- geometry::MultiPoint
- geometry::MultiPolygon
- geometry::Point
- geometry::Polygon
- geometry::Rect
- geometry::Triangle
Enums
- Closest
- algorithm::bool_ops::OpType
- algorithm::coordinate_position::CoordPos
- algorithm::dimensions::Dimensions
- algorithm::kernels::Orientation
- algorithm::line_intersection::LineIntersection
- algorithm::orient::Direction
- algorithm::sweep::LineOrPoint
- algorithm::triangulate_spade::TriangulationError
- algorithm::winding_order::WindingOrder
- geometry::Geometry
Traits
- CoordFloat
- CoordNum
- GeoFloat
- GeoNum
- algorithm::Vector2DOps
- algorithm::affine_ops::AffineOps
- algorithm::area::Area
- algorithm::bearing::Bearing
- algorithm::bool_ops::BooleanOps
- algorithm::bounding_rect::BoundingRect
- algorithm::centroid::Centroid
- algorithm::chaikin_smoothing::ChaikinSmoothing
- algorithm::chamberlain_duquette_area::ChamberlainDuquetteArea
- algorithm::closest_point::ClosestPoint
- algorithm::concave_hull::ConcaveHull
- algorithm::contains::Contains
- algorithm::convert::Convert
- algorithm::convert::TryConvert
- algorithm::convert_angle_unit::ToDegrees
- algorithm::convert_angle_unit::ToRadians
- algorithm::convex_hull::ConvexHull
- algorithm::coordinate_position::CoordinatePosition
- algorithm::coords_iter::CoordsIter
- algorithm::cross_track_distance::CrossTrackDistance
- algorithm::densify::Densify
- algorithm::densify_haversine::DensifyHaversine
- algorithm::dimensions::HasDimensions
- algorithm::euclidean_distance::EuclideanDistance
- algorithm::euclidean_length::EuclideanLength
- algorithm::extremes::Extremes
- algorithm::frechet_distance::FrechetDistance
- algorithm::geodesic_area::GeodesicArea
- algorithm::geodesic_bearing::GeodesicBearing
- algorithm::geodesic_destination::GeodesicDestination
- algorithm::geodesic_distance::GeodesicDistance
- algorithm::geodesic_intermediate::GeodesicIntermediate
- algorithm::geodesic_length::GeodesicLength
- algorithm::hausdorff_distance::HausdorffDistance
- algorithm::haversine_bearing::HaversineBearing
- algorithm::haversine_closest_point::HaversineClosestPoint
- algorithm::haversine_destination::HaversineDestination
- algorithm::haversine_distance::HaversineDistance
- algorithm::haversine_intermediate::HaversineIntermediate
- algorithm::haversine_length::HaversineLength
- algorithm::interior_point::InteriorPoint
- algorithm::intersects::Intersects
- algorithm::is_convex::IsConvex
- algorithm::k_nearest_concave_hull::KNearestConcaveHull
- algorithm::kernels::Kernel
- algorithm::line_interpolate_point::LineInterpolatePoint
- algorithm::line_locate_point::LineLocatePoint
- algorithm::lines_iter::LinesIter
- algorithm::linestring_segment::LineStringSegmentize
- algorithm::linestring_segment::LineStringSegmentizeHaversine
- algorithm::map_coords::MapCoords
- algorithm::map_coords::MapCoordsInPlace
- algorithm::minimum_rotated_rect::MinimumRotatedRect
- algorithm::orient::Orient
- algorithm::outlier_detection::OutlierDetection
- algorithm::relate::Relate
- algorithm::remove_repeated_points::RemoveRepeatedPoints
- algorithm::rhumb::RhumbBearing
- algorithm::rhumb::RhumbDestination
- algorithm::rhumb::RhumbDistance
- algorithm::rhumb::RhumbIntermediate
- algorithm::rhumb::RhumbLength
- algorithm::rotate::Rotate
- algorithm::scale::Scale
- algorithm::simplify::Simplify
- algorithm::simplify::SimplifyIdx
- algorithm::simplify_vw::SimplifyVw
- algorithm::simplify_vw::SimplifyVwIdx
- algorithm::simplify_vw::SimplifyVwPreserve
- algorithm::skew::Skew
- algorithm::sweep::Cross
- algorithm::translate::Translate
- algorithm::triangulate_earcut::TriangulateEarcut
- algorithm::triangulate_spade::SpadeTriangulationFloat
- algorithm::triangulate_spade::TriangulateSpade
- algorithm::vincenty_distance::VincentyDistance
- algorithm::vincenty_length::VincentyLength
- algorithm::winding_order::Winding
- algorithm::within::Within
Macros
Functions
- algorithm::convex_hull::graham::graham_hull
- algorithm::convex_hull::qhull::quick_hull
- algorithm::coordinate_position::coord_pos_relative_to_ring
- algorithm::euclidean_distance::nearest_neighbour_distance
- algorithm::line_intersection::line_intersection
- algorithm::monotone::monotone_subdivision