[][src]Crate geo_rand

This crate contains algorithms to generate random geometric shapes such as polygons.

This code is a Rust port of this JS code.

Example

The following example shows how to compute a random set of polygons.
The rand method is provided by the GeoRand trait which is implemented for some geo-types.

use rand_core::SeedableRng;
use geo_rand::{GeoRand, GeoRandParameters};
let mut rng = rand_pcg::Pcg64::seed_from_u64(0);
let polygons: geo::MultiPolygon<f64> = geo::MultiPolygon::rand(&mut rng, &GeoRandParameters::default());

GeoRandParameters contains fields to customize output.

Structs

GeoRandParameters

Traits

GeoRand